
Once you start, just use the map to move it out in the water about 4ft. The Flight Sim Nation Carrier (FSN) can be started by anybody in your ownįSX Current Aircraft list as well.


My room also uses the FSN carrier which is even more interactive because you can not onle pilot the ship, you can bee the air boss and LSO as well. I just would go ahead and get it anyway if you wanted another Add-on in AIcarriers anad make sure it shows up on the FSX menu Add-ons tab. I just got off the subject there with FSUIPC4. AIcarriers2 has no benefit at all in regards to Steam FSX multiplayer. No need to put in "applications", trying to convince somebody you don't even know that you're good enough to "join" their club, or whatever.

That's the, as far as I'm concerned, easy way of doing it as far as aircraft carrier multiplayer, which has been a problem for a long time. If every player has those two simple downloads and install, then everybody sees and lands on the carrier, Nimitz I think, and also sees the new scenery and hangars at KNPA as well. You casn start with the Pensacola NAS scenery that has the flight team and hangars and then the actual aircraft carrier scenery that has the ILS transmission about 8mi. The actual solution I'm talking about is available to anyone.

The reason I do this is because I am one of the FEW if not THE ONLY ONE on here who has solved the long running MULTIPLAYER PROBLEM of hosting aircraft carrier operations, not on somebody's secret personal IP where you have to jump through hoops to see if they're on or not, but on Steam's FSX public multiplayer room that ANYBODY can join because EVERYBODY see's them on a list where you don't have to go around looking for secret servers that may or may not work, and such. Yes Slickrock, the link you have posted is the best one to get the latest version compatible with FSX:SE. Originally posted by BF Bullpup:Well, that original post was from 2014.
